![]() Investing SP into Magic Equipping a Blue Stone or a Black Stone. And for each SP invested into MAG, the LP of the character also raises automatically. Increasing MAG does not have the same effect for each class. These monsters can all coexist on screen and are not required for the Clear Bonus. Magic (also known as MAG) is one of the character statistics in Stick Ranger. Monsters with counts marked with a ¤ only start to spawn if the gold marks corresponding to the Spawn Area is clicked.In the game, you control 4 stick figures that may move on their own. Monster counts are in the form X/Y, where X is the initial amount on screen as well as the maximum amount of monsters from this spawn area that can coexist on screen, and Y is the total amount of monsters the spawn area can spawn (including the initial ones). Stick Ranger (abbreviated to SR) is a java game that was created by programmers hired by ha55ii.The spawn areas for monsters in Limestone Cave 1 are as follows: Examples include testing the composition restrictions of new compo items and old weapons, or new weapons and compo item.To make things easier, the authors have pooled together a few shared accounts for the purpose of testing such in-game elements. It is possible to exploit this property to fight tougher enemies. By using a weapon equipped with a White Stone, one can enter a battle with increased LP, then switch to another weapon (likely with a more offensive setup) when the bonus LP from the White Stone is depleted from taking damage. They improve the basic stats of a character. The White Stone 1 can greatly help in the early game. There are currently no Medals available for Limestone Cave 1. Authors of the wiki have to test a lot of things on a regular basis (i.e. Stones are the most basic type of compo items in Stick Ranger. ![]() ![]() Clear Bonus (CB x1.0): 200 (50×4) - 244 (61×4) Stick Ranger 2 is the 27th game created on Dan-Ball, released on 2 November 2018.Total monster count for Clear Bonus: 198-243.Monster respawn rate: 5% chance per frame. ![]()
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